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Game Review: Sidewinder (Amiga, Mastertronic)
Back in the 80s and 90s we were often envious of the great shoot-em-ups found in the arcades. While many were converted to home systems, […]
Back in the 80s and 90s we were often envious of the great shoot-em-ups found in the arcades. While many were converted to home systems, […]
The first fruits of the Arcadia project began to hit the shops. A fresh look for Melbourne House as well. Pity the game was so […]
An interesting deal with Psygnosis for Mastertronic to do 8-bit conversions of some of their 16 bit titles, and the first view of Roadwars on […]
YouTuber Kim Justice has just released a new video taking an in-depth look at the history at the rise and fall of our favourite budget […]
Birth of what was to be a highly successful arcade tie-in. Double Dragon was a smash hit both in full price and budget versions. The […]
This picture, courtesy of The Big Book of Amiga Hardware, show how the multi-game Arcadia machine worked. The operators could choose which games to buy […]
The Arcadia project (using Amigas to drive a dedicated cabinet offering a choice of games) staggered into life at the end of 1987. This story, […]
The takeover of Melbourne House was big news (at least, it felt like to us.) Here is how Amstrad Action reported it, in April 1987. […]
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